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How to use Visual Studio Code as Unity3d script editor

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Visual Studio Code has landed – a new code editor in the Visual Studio family that runs on both Windows, OSX and Linux. My first thought when I saw Scott Hanselman show it on the BUILD 2015 keynote were how and if I could use this as the script editor for Unity3d C# scripts. MonoDev […]

The post How to use Visual Studio Code as Unity3d script editor appeared first on Mads Laumann.


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